I couldn't stand that the original video had mono audio (only right channel) so i fixed it.
This video isn't mine. Original video: https://www.youtube.com/watch?v=Le6qIz7MjSk
This is the same exact video but mine has stereo sound. Simple as that.
I fixed it for myself so I can finally watch it. Then I thought others might need it as well. That's why I uploaded this to youtube.
TIMESTAMPS:
0:13 Introduction (about IGDA)
2:44 Neil Druckmann enters the stage
3:27 Two books recommended about the craft of writing, working with actors and how to bring the story to life
3:48 Talk topic - Writing honestly
4:27 Let's get started (Main talk)
4:39 How did The Last of Us start?
6:44 The origin idea behind The Last Of Us
7:52 Inspiration of the story - The cop and a girl
9:07 First rejection - George A. Romero
9:53 Same core concept, but another take of the story - The Turning
10:56 Second rejection - Indie publisher (game publisher?),
moving on to work on Uncharted 1 and 2
11:54 The idea of The Mute Girl
13:09 Inspiration from the BBC video "Cordyceps: attack of the killer fungi" (I think it's this one: https://www.youtube.com/watch?v=XuKjBIBBAL8)
14:00 Mankind - only women were infected, one girl immune (Ellie)
14:53 Failure once again and explanation why and also how they realized it's a bad idea
15:45 Brainstorming for months
16:08 Shorten version of this pitch. First version of the story closest to The Last Of Us. It's almost the same but it has some differences
~long story~
24:45 end of the story as they pitched it mid-late 2010
24:47 Failure for the fourth time and reasons
26:21 Fixes the issues with the story
26:32 Change Tesses role
27:10 That change helped to fix the Joel's motivation switch
27:25 What about the ending?
27:42 Bring back Marlene suggested by a programmer
28:10 New ending
29:20 Why it failed once more
29:33 Character arcs of Joel and Ellie were wrong
29:51 Writing honestly - explanation
29:59 Writer's responsibility: to tell the truth - explanation
31:36 Back to the ending that the game shipped with and breaking it down why it's honest
33:37 Having a daughter made Neil figure out Joel's arc
33:57 Joel's arc
35:04 Ellie's "okay" (ending) most popular interpretation
35:21 Intro to Neil's interpretation of the ending
35:31 Side story to understand Druckmann's interpretation
35:57 Wondering about inspirations for his daugther
36:12 Role models nowadays
36:41 Neil's awakening and kickstarter of Tropes vs Women
37:00 Bad role models are a problem throughout entertainment
37:10 Books about this topic
37:35 Secret agenda while working on TLOU to change the industy
~37:59 Ellie's arc~ important part
39:56 Continuation of Neil's interpretation
40:31 Core truth in the story - Joel's and Ellie's arc
40:42 Neil's desire to give her daugther tools to make her own decisions encouraged him to create better role models
40:59 Conclusion
41:32 The end of the talk and applause
42:04 Questions and Answers
42:21 Ellie's reaction to a brutal kill
43:13 Voicing and acting in line with the story
44:10 Would it be more challenging to make Ellie an adult and still pull of the same story? /also sexual characters in games shoudn't be for no reason
45:11 How to make a player care about or bond with a character in a short amount of time (Joel's daugther Sarah)
46:39 Did you feel that having Sarah as a playable character at the beggining was a choice *unaudiable* (from the beggining?)
47:37 Did you already have that storyline figured out when you make the TLOU comic and did that storyline at all effect the game's story in the end?
49:00 How to humanize a character and make a player fall in love with that character?
50:43 Do you think there is room or something you desire to go further with restrain to do more with less and does it kill the fun and mechanics in games?
53:12 What did it take to push the ending through
54:18 Did anyone at Sony went ahead and pushed back (the ending)?
54:52 A statement from a fan
55:27 A comment from a fan - graphics novels are a new medium of literature and TLOU is proving that
56:36 Do you feel like Ellie is the strong one and Joel needed her more than she needed him?
57:07 I have no clue what this guy wanted to ask LOL.
only this: "Do you think that people were waiting for something like TLOU (so anti-hollywood)
It came down to this question:
58:21 Do you think that focus testers after they played it again they liked it more ?
59:21 Do you think you've successfully avoided ludonarrative dissonance or was it unintentional?
The description can't be any longer, the rest of the timestamps is in the comments
edit: geez. i had a lot of it done but i pressed a link and the comment is gone i dont know if im gonna do the rest again im so mad -_-
