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A run down of Sonic's history on the Saturn and could a mainline release have turned things around.

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Opening "Sega" jingle is from Astal for the Sega Saturn.

Ending Music during the credits is from Batman for the Sega Genesis.

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By: Jan Neves
YouTube Page - https://www.youtube.com/user/Jan3d

Intro by Evan S.
https://portfolio.tsestudios.com/

Episode Notes:

1. I'm of the opinion that Sega's lack of NFL/NBA titles early on the Saturn hurt just as much as no Sonic.

2. The story behind Sonic X-Treme is a lot more complicated than the stripped down version I tell here. If you have never read it in detail, do so. It's put Sega of America in a new light for you.

3. Of the stuff that Sega developed and published, nearly all of it worth playing came from Japan. Sega of America's eye for quality software was always suspect, but good night, it was like they weren't even trying on Saturn.

4. I stand by my assertion that Sonic X-Treme was a terrible idea. Not only does its E3 video look terrible, but most of the fan work trying to copy it, comes off just as rough.

5. I always laugh when I play Crash Bandicoot on the PS. It's almost like the developers took ideas from Clockwork Knight and Bug, themselves.

6. Often it is said that a 2D Sonic wouldn't have worked on the Saturn. That gamers didn't want that. Yet games like Rayman sold extremely well. I'm not so sure that a 2D Sonic with incredible visuals and some new gameplay mechanics wouldn't have sold well. Even something like Bug managed to be one of the best selling games for Saturn in NA.

Adicionado em: 13-10-2023
Categoria: Games

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Could Sonic Have Saved The Sega Saturn?

 Games